Global Gaming Engine Market Size, Share & Trends Analysis Report, By Components (Rendering Engine, Physics Engine, Artificial Intelligence, Sound Engine, Networking), By Product Type (2D game engines, 3D game engines, 2.5D game engines), By End-Users (PC Games, Mobile Games, TV Games), Others (Console games and video games) and By Region, And Segment Forecasts, Till – 2030
Report ID : IR1006 | Industries : Automotive and Transportation | Published On :January 2024 | Page Count : 203
Overview:
According to Intellistic Research, the global Gaming Engine market estimated at USD 2.4 billion in 2022 and will expand at a compound annual growth rate (CAGR) of 13.9% from 2023 to 2030. Key players in the Gaming Engine market employ various strategies to maintain and enhance their market presence. These strategies help key players capture a significant market share and remain competitive in the dynamic Gaming Engine market. In addition to the market insights such as market value, growth rate, market segments, geographical coverage, market players, and market scenario, the market report curated includes proficient analysis, predictive analysis, prescriptive analysis, cumulative analysis, and value chain analysis. Gaming Engine
MARKET DYNAMICS:
KEY DRIVERS & RESTRAINTS:
Beginners can learn and utilize game engines more easily Drives the Market This engine unlocks the possibility for ultimate visual quality and unmatched immersion with its state-of-the-art rendering pipelines and powerful audio features. Every aspect of the gaming world will be reached by masterpiece thanks to its cross-platform capabilities across desktop, console, and mobile platforms. Beginners can learn and utilise game engines more easily since they typically have an intuitive interface. Generally speaking, they offer visual editors that let users build and alter game scenes, levels, and objects without knowing how to code. Several different asset formats can be readily converted to the best format for the intended platform. The engine also facilitates the creation of games by supporting high-quality visual and aural elements. These all fuel the expansion of the market. Lack of qualified developers, hardware limitations, intense competition, and the emergence of free and open-source alternatives will restraint the market growth Smaller studios and independent creators must contend with the hard fact that the expensive development and licencing costs of cutting-edge engines can be a significant barrier, even as the global game engine business soars on the wings of growing demand for immersive experiences. This is not the only obstacle; there are others as well. The market isn't as bright as it could be due to a lack of qualified developers, hardware limitations, intense competition, and the emergence of free and open-source alternatives. Complicating matters are legal disputes over intellectual property, bureaucratic red tape, and the difficult tango of integrating engines across platforms. How are Segments Performing in the Global Gaming Engine Market? Gaming Engine Material Type Segment Breakdown According to Intellistic Research, the Gaming Engine market by Components type is segmented into Rendering Engine, Physics Engine, Artificial Intelligence, Sound Engine and Networking. Gaming Engine Product Type Segment Breakdown According to Intellistic Research, based on product type, the market is bifurcated into 2D game engines, 3D game engines & 2.5D game engines. Gaming Engine End-Users Type Segment Breakdown According to Intellistic Research, based on End-Users Type the market is segmented into PC Games, Mobile Games, TV Games & Others (console games and video games). Gaming Engine Geographic Exploration According to Intellistic Research, the Asia-Pacific region is predicted to dominate the market, by the substantial trend of playing & creating video games and the high penetration of mobile platforms in the region, which has provided promising growth opportunities to market players. Other regions competing in the market are North America, Europe, Middle East and Africa and Latin America respectively.
COMPETITIVE LANDSCAPE & RECENT DEVELOPMENT:
Gaming Engine The competitive landscape of the market is partially fragmented. The significant players rapidly evolve with new strategies to attain a competitive edge and capture significant market share. • For Instance, In Aug 2022, an independent French video game developer known as Quantic Dream S.A. was purchased by NetEase, Inc. Delivering an exceptional AAA gaming experience to players worldwide is the goal of the acquisition. Over 1.5 billion players reside in Asia.
Noticeable Players:
Functioning in The Global Gaming Engine Market Include: • Unity Technologies (San Francisco, USA) • Unreal Engine (Cary, USA) • CryEngine (Frankfurt, Germany) • Godot Engine (Mendoza, Argentina) • Master Builders Solutions (Germany) • GameMaker Studio 2 (Dundee, Scotland) • Lumberyard (Seattle, USA) • Cocos2d-x (Chengdu, China) • Defold (Stockholm, Sweden) • Construct 3 (Dundee, Scotland) • Ren'Py (Bloomington, USA) • RPG Maker (Osaka, Japan) • Gamebryo (Rockville, USA) • Frostbite Engine (Stockholm, Sweden) • Build Engine (Kenner, USA) KEY BREAKDOWN: Gaming Engine Market
By Components:
• Rendering Engine
• Physics Engine
• Artificial Intelligence
• Sound Engine
• Networking
By Product Type:
• 2D game engines
• 3D game engines
• 2.5D game engines
By End-Users
• PC Games
• Mobile Games
• TV Games
• Others (console games and video games)
Geographical Exploration:
• North America
o The USA
o Canada
o Mexico
• Europe
o Germany
o France
o UK
o Italy
o Spain
o Rest of Europe
• Asia Pacific
o China
o Japan
o India
o South Korea
o South East Asia
o Rest of Asia Pacific
• Latin America
o Brazil
o Argentina
o Rest of Latin America
• Middle East and Africa
o GCC Countries
o South Africa
o Rest of MEA
Global Gaming Engine Market TOC:
1. Research Methodology
1.1. Global Gaming Engine Market Snapshot, 2023 and 2030
1.2. Data Mining
1.3. Validation
1.4. Primary Interviews
1.5. List of Data Sources
1.6. Future Market Projections
1.7. Industry Developments and Key Market Events
2. Executive Summary
3. Market Overview
3.1. Market Scope and Definition
3.2. Market Dynamics
3.2.1. Drivers
3.2.2. Restraints
3.2.3. Opportunity
3.2.4. Challenges
3.2.5. Cumulative Impact due to Recent Energy Crisis
3.2.6. Cumulative Impact due to Nearing Economic Downturn
3.2.7. Post Covid-19 World Supply & Demand Conditions
3.2.8. Cumulative Impact of Russia-Ukraine Conflict
3.2.9. Key Trends
3.3. Gaming Engine Market: Value Chain
3.3.1. List of Raw Material Supplier
3.3.2. List of Manufacturers
3.3.3. List of Data Sources
3.4. Porter Five Force’s Analysis
3.5. Regulatory and Technology Landscape
4. Global Gaming Engine Market Outlook: Forecast (2023 – 2030)
4.1. Key Highlights
4.1.1. Market Size and Y-o-Y Growth
4.1.2. Absolute $ Opportunity
4.2. Market Size (US$ Mn) Analysis and Forecast
4.2.1. Current Market Size Forecast, 2023–2030
4.3. Global Gaming Engine Market Outlook: Components
4.3.1. Introduction / Key Findings
4.3.2. Market Size (US$ Mn) and Forecast By Components, 2023 – 2030
4.3.2.1. Rendering Engine
4.3.2.2. Physics Engine
4.3.2.3. Artificial Intelligence
4.3.2.4. Sound Engine
4.3.2.5. Networking
4.4. Global Gaming Engine Market Outlook: Product Type
4.4.1. Introduction / Key Findings
4.4.2. Market Size (US$ Mn) and Forecast By Product Type, 2023 – 2030
4.4.2.1. 2D game engines
4.4.2.2. 3D game engines
4.4.2.3. 2.5D game engines
4.5. Global Gaming Engine Market Outlook: End-Users
4.5.1. Introduction / Key Findings
4.5.2. Market Size (US$ Mn) and Forecast By End-Users, 2023 – 2030
4.5.2.1. PC Games
4.5.2.2. Mobile Games
4.5.2.3. TV Games
4.6. Global Gaming Engine Market Outlook: Others
4.6.1. Introduction / Key Findings
4.6.2. Market Size (US$ Mn) and Forecast By Others, 2023 – 2030
4.6.2.1. console games
4.6.2.2. video games
5. Global Gaming Engine Market Outlook: Region
5.1. Key Highlights
5.2. Market Size (US$ Mn) and Forecast By Region, 2023 – 2030
5.2.1. North America
5.2.2. Europe
5.2.3. Asia Pacific
5.2.4. Latin America
5.2.5. Middle East & Africa (MEA)
6. North America Gaming Engine Market Outlook: Forecast (2023 – 2030)
6.1. Key Highlights
6.2. Pricing Analysis
6.3. Market Size (US$ Mn) and Analysis By Market, 2023 – 2022
6.3.1. By Country 6.3.2. By Components
6.3.3. By Product Type
6.3.4. By End-users
6.3.5. By Others 6.4. Market Size (US$ Mn) and Forecast By Country, 2023 – 2030
6.4.1. U.S. 6.4.2. Canada
6.4.3. Mexico
6.5. Market Size (US$ Mn) and Forecast By Components, 2023 – 2030
6.5.1. Rendering Engine
6.5.2. Physics Engine
6.5.3. Artificial Intelligence
6.5.4. Sound Engine
6.5.5. Networking
6.6. Market Size (US$ Mn) and Forecast By Product Type, 2023 – 2030
6.6.1. 2D game engines
6.6.2. 3D game engines
6.6.3. 2.5D game engines
6.7. Market Size (US$ Mn) and Forecast By End-Users, 2023 – 2030
6.7.1. PC Games
6.7.2. Mobile Games
6.7.3. TV Games
6.8. Market Size (US$ Mn) and Forecast By Others, 2023 – 2030
6.8.1. console games
6.8.2. video games
7. Europe Gaming Engine Market Outlook: Forecast (2023 – 2030)
7.1. Key Highlights
7.2. Pricing Analysis
7.3. Market Size (US$ Mn) and Analysis By Market, 2023 – 2030
7.3.1. By Country
7.3.2. By Components
7.3.3. By Product Type
7.3.4. By End-users
7.3.5. By Others
7.4. Market Size (US$ Mn) and Forecast By Country, 2023 – 2030
7.4.1. Germany
7.4.2. France
7.4.3. U.K.
7.4.4. Russia
7.4.5. Italy
7.4.6. Spain
7.4.7. Rest of Europe
7.5. Market Size (US$ Mn) and Forecast By Components, 2023 – 2030
7.5.1. Rendering Engine
7.5.2. Physics Engine
7.5.3. Artificial Intelligence
7.5.4. Sound Engine
7.5.5. Networking
7.6. Market Size (US$ Mn) and Forecast By Product Type, 2023 – 2030
7.6.1. 2D game engines
7.6.2. 3D game engines
7.6.3. 2.5D game engines
7.7. Market Size (US$ Mn) and Forecast By End-Users, 2023 – 2030
7.7.1. PC Games 7.7.2. Mobile Games
7.7.3. TV Games
7.8. Market Size (US$ Mn) and Forecast By Others, 2023 – 2030
7.8.1. console games
7.8.2. video games
8. Asia Pacific Gaming Engine Market Outlook: Forecast (2023 – 2030)
8.1. Key Highlights
8.2. Pricing Analysis
8.3. Market Size (US$ Mn) and Analysis By Market, 2023 – 2030
8.3.1. By Country
8.3.2. By Components
8.3.3. By Product Type
8.3.4. By End-users
8.3.5. By Others
8.4. Market Size (US$ Mn) and Forecast By Country, 2023 – 2030
8.4.1. China
8.4.2. Japan
8.4.3. India
8.4.4. South Korea
8.4.5. Australia
8.4.6. New Zealand
8.4.7. Singapore
8.4.8. Malaysia
8.4.9. Rest of Asia
8.5. Market Size (US$ Mn) and Forecast By Components, 2023 – 2030
8.5.1. Rendering Engine
8.5.2. Physics Engine
8.5.3. Artificial Intelligence
8.5.4. Sound Engine
8.5.5. Networking
8.6. Market Size (US$ Mn) and Forecast By Product Type, 2023 – 2030
8.6.1. 2D game engines
8.6.2. 3D game engines
8.6.3. 2.5D game engines
8.7. Market Size (US$ Mn) and Forecast By End-Users, 2023 – 2030
8.7.1. PC Games
8.7.2. Mobile Games
8.7.3. TV Games
8.8. Market Size (US$ Mn) and Forecast By Others, 2023 – 2030
8.8.1. console games
8.8.2. video games
9. Latin America Gaming Engine Market Outlook: Forecast (2023 – 2030)
9.1. Key Highlights
9.2. Pricing Analysis
9.3. Market Size (US$ Mn) and Analysis By Market, 2023 – 2030
9.3.1. By Country
9.3.2. By Components
9.3.3. By Product Type
9.3.4. By End-users
9.3.5. By Others
9.4. Market Size (US$ Mn) and Forecast By Country, 2023 – 2030
9.4.1. Brazil
9.4.2. Argentina
9.4.3. Colombia
9.4.4. Peru
9.4.5. Chile 9.4.6. Venezuela
9.4.7. Rest of Latin America
9.5. Market Size (US$ Mn) and Forecast By Components, 2023 – 2030
9.5.1. Rendering Engine
9.5.2. Physics Engine
9.5.3. Artificial Intelligence
9.5.4. Sound Engine
9.5.5. Networking
9.6. Market Size (US$ Mn) and Forecast By Product Type, 2023 – 2030
9.6.1. 2D game engines
9.6.2. 3D game engines
9.6.3. 2.5D game engines
9.7. Market Size (US$ Mn) and Forecast By End-Users, 2023 – 2030
9.7.1. PC Games
9.7.2. Mobile Games
9.7.3. TV Games
9.8. Market Size (US$ Mn) and Forecast By Others, 2023 – 2030
9.8.1. console games
9.8.2. video games
10. Middle East & Africa Gaming Engine Market Outlook: Forecast (2023 – 2030)
10.1. Key Highlights 10.2. Pricing Analysis
10.3. Market Size (US$ Mn) and Volume (Units) Analysis By Market, 2023 – 2030
10.3.1. By Country 10.3.2. By Components
10.3.3. By Product Type
10.3.4. By End-users
10.3.5. By Others
10.4. Market Size (US$ Mn) and Forecast By Country, 2023 – 2030
10.4.1. Saudi Arabia 10.4.2. UAE
10.4.3. Egypt 10.4.4. Kuwait
10.4.5. South Africa
10.4.6. Rest of Middle East & Africa
10.5. Market Size (US$ Mn) and Forecast By Components, 2023 – 2030
10.5.1. Rendering Engine
10.5.2. Physics Engine
10.5.3. Artificial Intelligence
10.5.4. Sound Engine
10.5.5. Networking
10.6. Market Size (US$ Mn) and Forecast By Product Type, 2023 – 2030
10.6.1. 2D game engines
10.6.2. 3D game engines
10.6.3. 2.5D game engines
10.7. Market Size (US$ Mn) and Forecast By End-Users, 2023 – 2030
10.7.1. PC Games
10.7.2. Mobile Games
10.7.3. TV Games
10.8. Market Size (US$ Mn) and Forecast By Others, 2023 – 2030
10.8.1. console games
10.8.2. video games
11. Competition Analysis
11.1. Market Share Analysis Of Top Vendors
11.2. Market Structure
11.2.1. Competition Intensity Mapping By Market
11.2.2. Competition Dashboard
11.2.3. Key Development Strategies
11.3. Company Profiles
11.3.1. Unity Technologies (San Francisco, USA)
11.3.1.1. Overview
11.3.1.2. Offerings
11.3.1.3. Business Segment & Geographic Overview
11.3.1.4. Key Financials
11.3.1.5. Key Market Developments
11.3.1.6. Key Market Strategy
11.3.2. Unreal Engine (Cary, USA)
11.3.3. CryEngine (Frankfurt, Germany) 11.3.4. Godot Engine (Mendoza, Argentina)
11.3.5. Master Builders Solutions (Germany)
11.3.6. GameMaker Studio 2 (Dundee, Scotland)
11.3.7. Lumberyard (Seattle, USA)
11.3.8. Cocos2d-x (Chengdu, China)
11.3.9. Defold (Stockholm, Sweden)
11.3.10. Construct 3 (Dundee, Scotland)
11.3.11. Ren'Py (Bloomington, USA) 11.3.12. RPG Maker (Osaka, Japan)
11.3.13. Gamebryo (Rockville, USA)
11.3.14. Frostbite Engine (Stockholm, Sweden) 1
1.3.15. Build Engine (Kenner, USA)